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How Metascores Are Calculated
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4 Elements
Stars indicate the most critically-acclaimed games. |
GAMES: Guild Wars takes the best elements of today's massively multiplayer online games and combines them with a new mission-based design that eliminates the tedium of those games. You can meet new friends in towns or outposts, form a party, and then go tackle a quest together. Your party always has its own unique copy of the quest map, so camping, kill-stealing, and long lines to complete quests are all things of the past. Within a quest you have unprecedented freedom and power to manipulate the world around you: your magic can build bridges and open up new pathways, or it can burn down forests and tear the ground asunder. You don't have to spend countless hours on a leveling treadmill to get to the interesting parts of the game, because combat is designed to be strategically interesting and challenging right from the beginning. You don't have to spend hours running around the world to prepare for a quest, because Guild Wars allows you to instantly travel to the beginning of any quest that you've previously unlocked. You'll never spend days playing only to discover that choices you made early on have left you with a permanently uncompetitive character, because the unique skill system in Guild Wars allows infinite experimentation but doesn't allow bad decisions to ruin a character. And you'll never meet new players only to discover that you can't play with them or compete against them because their characters are on a different server than yours; in Guild Wars, all characters live in one seamless world. [NCsoft]
All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more... 100
100
Computer Games Magazine
The look of Guild Wars is magnificent. [Aug 2005, p.84]
98
96
95
95
Computer Games Online RO
The success of Guild Wars lays in the lack of a monthly fee as well as in its core principles and game mechanics. This has attracted an important number of casual players, which are very happy that they can play PvP without having to invest a lot of time into repetitive actions, focusing instead on learning and developing new tactics and strategies.
94
94
93
93
93
92
Pelit (Finland)
A great online RPG with no monthly fee.
Requires real skill unlike its competitors. [July 05]
92
GameSpot
92
91
91
91
91
PC Format
Nearly perfect drop-in, drop-out fantasy fun. Top-notch stuff. [July 2005, p.91]
90
90
Pelaaja (Finland)
Guild Wars is a beautiful product on every level. It’s technically faultless, the plot is exciting and the many small improvements to the genre, which are too many to name here, help make this a game that comes highly recommended to all fans of online RPGs.
And there’s not even a monthly fee to pay! [July 2005, p 73]
90
90
Games Radar
You won’t experience the same feeling of immersion that you’d get from playing World of Warcraft or EverQuest II as the game loads you and your party to areas separated from the rest of the players online every time you leave town, which makes playing Guild Wars feel more like a 3D version of Diablo II at times.
90
90
90
90
Play Magazine
You don't need to be an experienced MMO player to have fun with this game, and you don't need a beast of a PC to run the game smoothly. [July 2005, p.80]
90
90
Computer Gaming World
The player economy, crafting aspects, and general sociability aren't nearly what they are in a full-fledged MMORPG, and even ArenaNet labels Guild Wars a "competitive RPG." Still, for less-social gamers thirsting for high-octane, real-time online action without a monthly fee, Guild Wars is a solid choice.
90
90
90
90
90
90
90
90
90
90
Cheat Code Central
Guild Wars is my kind of MMO RPG game. It's as though my complaints have been addressed and someone has crafted an almost perfect example of an online, multi-player, role-playing game.
88
Game Informer
Just don't go into it expecting to satisfy your raging leveling and loot addictions. [July 2005, p.124]
88
86
86
85
PC Gamer
A superb multiplayer RPG that moves the boundaries of what an MMO can be. [Aug 2005, p.64]
85
84
82
80
80
games(TM)
Although it may lack the sense of immersion that titles like World of Warcraft and City of Heroes provide, it’s a classic example of an ‘easy to pick up, hard to put down’ title. [July 2005, p.120]
80
80
80
75
70
Edge Magazine
At its best only when the structure is there to support it. Find eight people to play with regularly, and invest in voice communications to streamline tactical discussions, and Guild Wars offers an intelligent and demanding thrill - bringing the best of the skill and strategy of FPS deathmatches to the grandeur of a role-playing world. [Aug 2005, p.88]
BS G. gave it a10: Alberto gave it a10: zdogjr gave it a10: Joe S. gave it a7: [Anonymous] gave it a7: Johnny M. gave it a10: Philip BS gave it a9: |
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